beginscendatascript;

begindefinecreature 255;
        import = 22;
begindefinecreature 22;
        import = 255;
        cr_level = 35;
        cr_start_item 1 = 128;
        cr_start_item_chance 1 = 100;
        cr_start_item 2 = 443;
        cr_start_item_chance 2 = 100;
        cr_start_item 3 = 332;
        cr_start_item_chance 3 = 100;
        cr_start_item 5 = 52;
        cr_start_item_chance 5 = 100;
        cr_start_item 6 = 3;
        cr_start_item_chance 6 = 60;
        cr_start_item 7 = 233;
        cr_start_item_chance 7 = 25;
        cr_default_attitude = 4;
        cr_summon_class = -1;
begindefinecreature 255;
        import = 23;
begindefinecreature 23;
        import = 255;
        cr_level = 40;
        cr_start_item 0 = 128;
        cr_start_item_chance 0 = 100;
        cr_start_item 1 = 129;
        cr_start_item_chance 1 = 50;
        cr_start_item 2 = 56;
        cr_start_item_chance 2 = 100;
        cr_start_item 3 = 57;
        cr_start_item_chance 3 = 50;
        cr_start_item 4 = 58;
        cr_start_item_chance 4 = 10;
        cr_start_item 5 = 443;
        cr_start_item_chance 5 = 100;
        cr_start_item 6 = 3;
        cr_start_item_chance 6 = 60;
        cr_start_item 7 = 233;
        cr_start_item_chance 7 = 50;
        cr_default_attitude = 4;
        cr_summon_class = -1;
begindefinecreature 255;
        import = 24;
begindefinecreature 24;
        import = 255;
        cr_level = 40;
        cr_what_stat_adjust 0 = 6;
        cr_amount_stat_adjust 0 = 20;
        cr_what_stat_adjust 1 = 9;
        cr_amount_stat_adjust 1 = 20;
        cr_start_item 1 = 93;
        cr_start_item_chance 1 = 100;
        cr_start_item 2 = 103;
        cr_start_item_chance 2 = 100;
        cr_start_item 3 = 103;
        cr_start_item_chance 3 = 100;
        cr_start_item 4 = 52;
        cr_start_item_chance 4 = 100;
        cr_start_item 5 = 3;
        cr_start_item_chance 5 = 80;
        cr_start_item 6 = 275;
        cr_start_item_chance 6 = 40;
        cr_start_item 7 = 331;
        cr_start_item_chance 7 = 60;
        cr_default_attitude = 4;
        cr_summon_class = -1;
begindefinecreature 255;
        import = 25;
begindefinecreature 25;
        import = 255;
        cr_level = 40;
        cr_what_stat_adjust 0 = 11;
        cr_amount_stat_adjust 0 = 20;
        cr_what_stat_adjust 1 = 12;
        cr_amount_stat_adjust 1 = 20;
        cr_start_item 0 = 332;
        cr_start_item_chance 0 = 50;
        cr_start_item 1 = 47;
        cr_start_item_chance 1 = 100;
        cr_start_item 2 = 128;
        cr_start_item_chance 2 = 50;
        cr_start_item 3 = 115;
        cr_start_item_chance 3 = 25;
        cr_start_item 4 = 3;
        cr_start_item_chance 4 = 90;
        cr_start_item 5 = 208;
        cr_start_item_chance 5 = 5;
        cr_start_item 6 = 246;
        cr_start_item_chance 6 = 15;
        cr_start_item 7 = 228;
        cr_start_item_chance 7 = 40;
        cr_default_attitude = 4;
        cr_summon_class = -1;
begindefinecreature 255;
        import = 26;
begindefinecreature 26;
        import = 255;
        cr_level = 50;
        cr_start_item 0 = 58;
        cr_start_item_chance 0 = 100;
        cr_start_item 1 = 129;
        cr_start_item_chance 1 = 100;
        cr_start_item 2 = 144;
        cr_start_item_chance 2 = 100;
        cr_start_item 3 = 3;
        cr_start_item_chance 3 = 100;
        cr_start_item 4 = 234;
        cr_start_item_chance 4 = 100;
        cr_start_item 5 = 88;
        cr_start_item_chance 5 = 100;
        cr_start_item 6 = 210;
        cr_start_item_chance 6 = 100;
        cr_default_attitude = 4;
        cr_summon_class = -1;
begindefinecreature 255;
        import = 27;
begindefinecreature 27;
        import = 255;
        cr_level = 35;
        cr_start_item 1 = 128;
        cr_start_item_chance 1 = 100;
        cr_start_item 2 = 443;
        cr_start_item_chance 2 = 100;
        cr_start_item 3 = 332;
        cr_start_item_chance 3 = 100;
        cr_start_item 5 = 52;
        cr_start_item_chance 5 = 100;
        cr_start_item 6 = 3;
        cr_start_item_chance 6 = 70;
        cr_start_item 7 = 233;
        cr_start_item_chance 7 = 40;
        cr_what_stat_adjust 1 = 9;
        cr_amount_stat_adjust 1 = 15;
        cr_default_attitude = 4;
        cr_summon_class = -1;
begindefinecreature 255;
        import = 28;
begindefinecreature 28;
        import = 255;
        cr_level = 45;
        cr_start_item 0 = 128;
        cr_start_item_chance 0 = 100;
        cr_start_item 1 = 129;
        cr_start_item_chance 1 = 60;
        cr_start_item 2 = 56;
        cr_start_item_chance 2 = 100;
        cr_start_item 3 = 57;
        cr_start_item_chance 3 = 60;
        cr_start_item 4 = 58;
        cr_start_item_chance 4 = 20;
        cr_start_item 5 = 443;
        cr_start_item_chance 5 = 100;
        cr_start_item 6 = 3;
        cr_start_item_chance 6 = 70;
        cr_start_item 7 = 233;
        cr_start_item_chance 7 = 60;
        cr_default_attitude = 4;
        cr_summon_class = -1;
begindefinecreature 255;
        import = 29;
begindefinecreature 29;
        import = 255;
        cr_level = 45;
        cr_what_stat_adjust 0 = 6;
        cr_amount_stat_adjust 0 = 20;
        cr_what_stat_adjust 1 = 9;
        cr_amount_stat_adjust 1 = 20;
        cr_start_item 1 = 93;
        cr_start_item_chance 1 = 100;
        cr_start_item 2 = 103;
        cr_start_item_chance 2 = 100;
        cr_start_item 3 = 103;
        cr_start_item_chance 3 = 100;
        cr_start_item 4 = 52;
        cr_start_item_chance 4 = 100;
        cr_start_item 5 = 3;
        cr_start_item_chance 5 = 80;
        cr_start_item 6 = 275;
        cr_start_item_chance 6 = 60;
        cr_start_item 7 = 331;
        cr_start_item_chance 7 = 70;
        cr_default_attitude = 4;
        cr_summon_class = -1;
begindefinecreature 255;
        import = 30;
begindefinecreature 30;
        import = 255;
        cr_level = 45;
        cr_what_stat_adjust 0 = 11;
        cr_amount_stat_adjust 0 = 25;
        cr_what_stat_adjust 1 = 12;
        cr_amount_stat_adjust 1 = 25;
        cr_start_item 0 = 332;
        cr_start_item_chance 0 = 60;
        cr_start_item 1 = 47;
        cr_start_item_chance 1 = 100;
        cr_start_item 2 = 128;
        cr_start_item_chance 2 = 60;
        cr_start_item 3 = 115;
        cr_start_item_chance 3 = 40;
        cr_start_item 4 = 3;
        cr_start_item_chance 4 = 100;
        cr_start_item 5 = 208;
        cr_start_item_chance 5 = 8;
        cr_start_item 6 = 246;
        cr_start_item_chance 6 = 25;
        cr_start_item 7 = 228;
        cr_start_item_chance 7 = 50;
        cr_default_attitude = 4;
        cr_summon_class = -1;
begindefinecreature 255;
        import = 31;
begindefinecreature 31;
        import = 255;
        cr_level = 60;
        cr_what_stat_adjust 0 = 10;
        cr_amount_stat_adjust 0 = 40;
        cr_what_stat_adjust 1 = 21;
        cr_amount_stat_adjust 1 = 40;
        cr_start_item 0 = 58;
        cr_start_item_chance 0 = 100;
        cr_start_item 1 = 129;
        cr_start_item_chance 1 = 100;
        cr_start_item 2 = 144;
        cr_start_item_chance 2 = 100;
        cr_start_item 3 = 3;
        cr_start_item_chance 3 = 100;
        cr_start_item 4 = 234;
        cr_start_item_chance 4 = 100;
        cr_start_item 5 = 88;
        cr_start_item_chance 5 = 100;
        cr_start_item 6 = 210;
        cr_start_item_chance 6 = 100;
        cr_default_attitude = 4;
        cr_summon_class = -1;
begindefinecreature 235;
        clear;
        import = 156;
        cr_level = 70;
        cr_start_item 0 = 385;
        cr_start_item_chance 0 = 100;
        cr_start_item 1 = 381;
        cr_start_item_chance 1 = 100;
        cr_start_item 2 = 213;
        cr_start_item_chance 2 = 100;
        cr_start_item 3 = 273;
        cr_start_item_chance 3 = 100;
        cr_start_item 4 = 210;
        cr_start_item_chance 4 = 100;
        cr_start_item 5 = 246;
        cr_start_item_chance 5 = 100;
        cr_start_item 6 = 387;
        cr_start_item_chance 6 = 75;
        cr_hp_bonus = 200;
        cr_default_attitude = 4;
        cr_immunities 0 = 75;
        cr_immunities 1 = 75;
        cr_immunities 2 = 100;
        cr_immunities 3 = 50;
        cr_immunities 4 = 50;
        cr_immunities 5 = 50;
begindefinecreature 236;
        clear;
        import = 161;
        cr_name = "Searing Hydra";
        cr_level = 25;
        cr_summon_class = 6;
        cr_special_abil = 19;
        cr_immunities 4 = 100;
begindefinecreature 237;
        clear;
        import = 161;
        cr_name = "Dark Hydra";
        cr_level = 35;
        cr_summon_class = 9;
        cr_special_abil = 33;
        cr_natural_armor = 15;
        cr_ap_bonus = 4;
        cr_immunities 0 = 50;
        cr_immunities 1 = 50;
        cr_immunities 2 = 50;
        cr_immunities 3 = 25;
        cr_immunities 4 = 100;